[ STORE ]
SERVICES + ASSET PACKS
Ready-to-use asset packs and bespoke audio work for Unity games and other projects
- SERVICES
GAME AUDIO THAT SHIPS
Most composers give you files. I give you a finished, working audio system. Music composed for your game — then built into Unity with dynamic audio that responds to what the player actually does. No bouncing stems back and forth. No "that's not my department." One person, whole job done. Available for games, interactive projects and other work. Get in touch to discuss scope.
[ AUDIO ]
ORIGINAL MUSIC
For games, film, and interactive media
Original scored music tailored to your project's
tone, tempo, and mood. Delivered as stems and
mixed masters, ready for your pipeline.
— Original composition
— Stems + mixed masters delivered
— Revisions included
— Style references welcome
[GET A QUOTE →]
[ AUDIO + IMPLEMENTATION ]
FULL-STACK AUDIO
Compose. Build. Ship.
Original music written for your game, then
implemented directly into your Unity project
using dynamic audio — adaptive layers, reactive
triggers, smooth transitions. You get the music
and a working audio system.
— Original composition
— Unity implementation (FMOD or native)
— Dynamic / adaptive audio setup
— Documented and handover-ready
[GET A QUOTE →]
- ASSETS
