[ STORE ]

SERVICES + ASSET PACKS

Ready-to-use asset packs and bespoke audio work for Unity games and other projects

- SERVICES

GAME AUDIO THAT SHIPS

Most composers give you files. I give you a finished, working audio system. Music composed for your game — then built into Unity with dynamic audio that responds to what the player actually does. No bouncing stems back and forth. No "that's not my department." One person, whole job done. Available for games, interactive projects and other work. Get in touch to discuss scope.

[ AUDIO ]

ORIGINAL MUSIC

For games, film, and interactive media

Original scored music tailored to your project's

tone, tempo, and mood. Delivered as stems and

mixed masters, ready for your pipeline.

— Original composition

— Stems + mixed masters delivered

— Revisions included

— Style references welcome



[GET A QUOTE →]

[ AUDIO + IMPLEMENTATION ]

FULL-STACK AUDIO

Compose. Build. Ship.

Original music written for your game, then

implemented directly into your Unity project

using dynamic audio — adaptive layers, reactive

triggers, smooth transitions. You get the music

and a working audio system.

— Original composition

— Unity implementation (FMOD or native)

— Dynamic / adaptive audio setup

— Documented and handover-ready

[GET A QUOTE →]

- ASSETS